Map #53 – Silverfish Hideout

Another attempt with simple colors. In the end, it turned out quite ok.

The map is the birthplace of the Silverfish Syndicate. It’s a small dungeon next to a stream that cuts through a ridge. This was the very first hideout of a band of thieves who then expanded their operations over the years. Nowadays, the hideout doesn’t see much use, but whispers in the streets claim there’s a valuable shipment coming through very soon.

There’s also a black and white version.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

Map #52 – Abandoned Crypt

This one took a really long time to finish. It is a small crypt that has a few sarcophagi and a number of smaller urns and offerings scattered along the walls. It could be housing the deceased of a holy order or just be a generic resting place for local nobles and other well to do. Some of the rooms were still under construction when the crypt was abandoned. You’ll note that one of the small rooms is sealed off. Feel free to put whatever undead monster there. However, the seal has started weakening and necromantic powers should be animating some nasty surprises – zombies/skeletons, spirits or even just maddened beasts.

You can put this underneath the chapel I posted earlier.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

Map #48 – Splicing lab

I was in a mood for another scifi map. I’m not sure about all of the details, but some parts I think are quite ok.

This is another secret underground lab. There’s a tram system connecting it to other parts of the compounds. This lab works on combining various alien specimens to ‘volunteers’ for whatever villainous purpose you’d like.

There’s a room with animal pens, a biolab with various plants, a general lab with a treatment room and a larger room with individual tanks for combining extracted materials. There are also a few cells to hold prisoners  as well as monitoring room and a small break room. An elevator leads to the surface.

Here’s a version without the grid.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

#47 – Cloud Prince’s Retreat

This floating palace (or castle) was once inhabited by a powerful air spirit. However, it has been abandoned for a long time and fallen into disrepair. It has a few ‘rooms’, a couple of cells and a small garden.

Now, it could host plane hopping mages or just air elementals. This could make an interesting ‘dungeon’ to scout before players have managed to get their hands on easy means of flight.

I’ve also experimented with a few vortex backgrounds.

Here’s a version without the background.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

 

Map #46 – Sasha’s Workshop

Time for a scifi map. Just ink this time. The workshop is partly inside a natural cavern and there’s enough room to lodge a couple of persons. Most of customers of the workshop would rather keep their business private.

The workshop is very messy and most of the components are of little value by themselves. There is a generator downstairs accessed from the workshop hall and ladders leading to a small observation post.

No alternative versions this time, I’m afraid.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

Map #45 – Tower ruins

Another attempt at coloring. I’m still not sure if I know what I’m doing, but some parts were fine, and some parts I’m not maximally happy with.

The map itself is a ruined watch tower. It’s been abandoned for a long time and partially overtaken by water, but recently, it has found new inhabitants.

Here’s a version without the grid and here’s one without any color.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.