Map #13 – Keep in a Pass

I’m going to put up quite a few maps this weekend, so stay tuned.  If you want to tip me or get higher resolution versions, consider becoming a patron.

The first map is a simple keep in a remote mountain pass. I has room for only a handful of people and the pass itself rarely sees traffic except for when the supplies arrive. It also boasts quite a few holding cells, but nowadays those are almost always empty. However, here’s a related adventure hook: There is a dangerous or very high value prisoner transport that has stopped and made camp at the keep for a day or two. The task of the players is then to extract the prisoner from the keep.

If you want, the keep could also be taken over by bandits or monsters

As usual, here is a version without the grid.


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