Map #9 – Forgotten Libary

Time for another map. This is also my first patreon release!  This time I drew a forgotten library. The building above ground is small and simple and the collection there is mundane and not at all impressive. However, the two dungeon levels hold rare and forbidden books. Unfortunately, the lower dungeon got damaged and the librarian fell to a small cave, died from the fall and now haunts the remains of the library. This could be located as part of ruins of a small city or even in the middle of wilderness.

In game, PCs would have to locate information from the library’s collection, but the librarian should complicate things. Place other – possibly undead – foes in the library to represent previous adventurers who have fallen before the librarians wrath if you wish.

Edit: I forgot to include the gridless version in the original post. Here’s a link to it.


Check out my patreon if you want to access high resolution versions and support me.


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MAP #8 – Hall of the Underking

Initially, I thought that this would be a dwarven ruin, but there isn’t anything in the map to prevent it being built by someone else. A cataclysm in the past cracked the dungeon in half and since that, it has become a nest for monstrous spiders. The spiders will likely stay away from the intruders unless they touch the webs or eggs. If you want, the spider webs could be sticky and slow or halt movement completely. There is a “fake” treasure room that could be mostly empty except for a few trinkets. However, the real vault is hidden behind a secret door. Additionally, there are two rooms for royal guards and at the first sight of any trouble they would have assaulted the throne room to protect the king or whatever noble is in charge of the city.

I think this small dungeon could be inserted into almost any dungeon crawl if you need an encounter with a little added environmental hazard. In DnD terms, lower level adventurers would get the most out of this map.

Here is a link to a version with a grid. Although be warned, the alignment is really poor and the grid itself is quite a patchwork.


I’ve also started a patreon, so check that out, if you want to support my mapmaking efforts. Note, this isn’t yet a “patron map”. Stay tuned for the first patreon post in the next few days!


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Map – A (Small) cultist dungeon

Here’s another map. This one features a small dungeon that local cultists have used as a meeting place for their rituals. It has also two hidden entrances: one via a secret door (marked with an S) and another through a small underground pond. The main chamber opens to a cliff and sometimes sacrifices are made by forcing people to jump of the planks extending over the edge. The cave is often deserted unless a ritual night is at hand. Again, this one would also favor lower level play.

The likely location to find this dungeon would be nearby a small town or a village where most of the villagers take part in a murderous cult in exchange for protection and favors. They could worship either a genuinely powerful entity or a weaker spirit that has, for example, minor healing powers.


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Map – Smuggler’s Den

I recently started making hand-drawn dungeon maps again and here is one for you to use. The map is about a semi-hidden cave that is being used by local smugglers or thieves to gain a clandestine entry into the city. Room 1 has a very small opening to the sea/river (or even a lake, whichever body of water you prefer) to spot both incoming shipments and to get an advance warning on possible hostiles. There den is not often deserted and you can usually find at least a couple of unsavory characters inside.

In DnD 3e/Pathfinder terms this location would best serve levels before 5, since it has limited space and tactical depth for higher level characters.


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