Time to go scifi. This map was actually drawn a while ago, but I only recently scanned and finished it. This could easily fit into a Star Wars game, but honestly any scifi setting should do, even ‘harder’ scifi.
Basic gist of the map is that there is a hidden base (Not extremely well camouflaged but you could imagine it employing stealth technologies to mask signals from their equipment and ships) taking advantage of a small crater in a dense forest. The base has basic facilities for around two dozen people and mostly passive sensor arrays. Even if the name says ‘Rebel base’, there is no reason that the occupants have to be rebels. It could easily be an imperial outpost (in the Star Wars context) or serve whatever group you wish. However the current setup makes more sense for an armed group rather than traders, smugglers or scientists.

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Here’s another map. This one features a small dungeon that local cultists have used as a meeting place for their rituals. It has also two hidden entrances: one via a secret door (marked with an S) and another through a small underground pond. The main chamber opens to a cliff and sometimes sacrifices are made by forcing people to jump of the planks extending over the edge. The cave is often deserted unless a ritual night is at hand. Again, this one would also favor lower level play.