Map #43 – (Yet another) Hideout

This map took quite a while to get ready. I really haven’t done any coloring before and I’m not completely satisfied with how it looks. The next maps will probably be traditional ink-only, but I’ll likely experiment with the colors again.

The map itself is a hideout for any of the usual suspects (bandits, orcs, warlocks, rebels, etc.

In case you don’t like the coloring, here’s a black and white version.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

Map #42 – Sewer hideout

Phew! This map took a long time to finish, mostly due to combination of level of detail and me being very busy. It’s a small hideout in the sewers. Possible inhabitants could be thieves or assassin’s but also rebels fighting against a tyrant (or a conspiracy looking to overthrow the legitimate(?) ruler!).

I hope you like it!


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

Map #41 – Old Chapel

I wanted to draw a chapel leading to the crypt in the ‘Consortium Hideout‘ -map. So here it is. The chapel is small, so there is only a small storage room and a room for the priest. Feel free to have it still be in use or already abandoned

There’s also a version without the background.


My maps are supported by generous patrons. These versions are free, but if you want to tip me, check out my patreon page.

Map #39 – Consortium Hideout

A quick OSR-ish map. There is a small crypt, perhaps underneath a ruined temple that has two secret doors, one of which leads to a small underground compound of the Consortium. However, the other door leads to a small, trapped room with a fake door on the other side.

The compound itself has a small hidden harbour, just large enough to take a small boat out to meet a larger ship.

Here’s a version without the text and one without the grid.


My maps are supported by generous patrons. These versions are free, but if you want to tip me, check out my patreon page.

Map #37 – Narrow Pass

Here’s a small map featuring fortifications on a narrow mountain pass. The dwarves (?) put up a valiant fight defending a remote pass but ultimately, the orcish (?) horde proved too powerful.

The players could pass by just hours after the defenders were defeated encountering a couple of attackers left behind. Another way might be to have the players actually defend against the attack

There’s also a black and white version available.


My maps are supported by generous patrons. These versions are free, but if you want to tip me, check out my patreon page.

Map #36 – Destroyed temple

Time for a quick OSR-ish map. The temple of N’Xroth was destroyed decades ago, but locals claim that evil spirits still linger. Perhaps the purge wasn’t as thorough as the Order of the Crimson Dawn would have hoped.

If you prefer, here is version without the grid.


As usual, this map is free (see below), but if you want to tip me, check out my patreon page.

Map #35 – Castle Dread Dungeon I


Some time ago, I drew a castle/monastery that I called Castle Dread. That map had a couple of access points to lower levels and here is one suggestion for what those might contain. I have a couple of thoughts about the rooms, but feel free to substitute as you wish.

First, the main burial chamber has been sealed off. The wall can be determined to be new with an easy perception/etc. check (adjust to your system). Inside you might have either an empty grave or a reanimated corpse of a noble.

Then there are a couple of secret doors. This part of the dungeon contains a few “preparation” rooms, a watch point overlooking the sea and a couple of holding cells. There is also an elevator leading down (I hope to draw the second level later).

Here is a black and white version, if you prefer that.


As usual, this map is free (see below), but if you want to tip me, check out my patreon page.