Map #43 – (Yet another) Hideout

This map took quite a while to get ready. I really haven’t done any coloring before and I’m not completely satisfied with how it looks. The next maps will probably be traditional ink-only, but I’ll likely experiment with the colors again.

The map itself is a hideout for any of the usual suspects (bandits, orcs, warlocks, rebels, etc.

In case you don’t like the coloring, here’s a black and white version.


These versions are free, but if you want to join my generous patrons and tip me, check out my patreon page.

Map #34 – Underwater Shipwreck

A ship carrying valuable cargo was attacked or just sunk due to unfortunate weather. However, the (undead?!) crew managed to salvage most of the cargo to nearby caverns. The players might want to loot the wreck out of sheer greed or perhaps the ship was carrying a cargo that was imperative to whatever world-saving they’re doing.

For foes, you can use whatever aquatic creatures you want or as I initially, thought, let the ship have an undead crew that is still patrolling the area and guarding the cargo.

However, be careful not to disturb the kraken!

Here’s also a black and white version.


This map is free, but if you want to tip me, check out my patreon page.

Map #32 – Dungeonpelago

Here’s a small dungeon built inside multiple smaller ‘islands’ next to an underground river. I kept experimenting with the colored pencils and I think this turned out quite nice, but damn that these take time to color!

The dungeon has a few rooms of undetermined purpose and on the right corner, there is a small prison. The bridge to the prison can be lowered in the water to make it at least a little harder to escape even if the prisoners would get away from their cells. If you feel like it, the water can have any number of deadly beast.

Here’s also a version without colors. However, the scan has a couple of fuzzy spots that I noticed only after I had colored the map…


This map is free, but if you want to tip me (and get first access and higher resolution), check out my patreon page.


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Map #27 – Lava Lair 1

So, It’s been quite a long while without a map here – if you don’t count the #mapvember -maps. This is a really quick one and I didn’t have much of a backstory in mind when I drew this (no planning, no Ctrl-Z, no guiding grid). In any case, it has a small hideout or a study in the middle of a lava stream and I think it could be easily incorporated into almost any dungeon crawl. Hope you like it!

These versions are free to use according to cc-by-nc-sa, but if you want to tip me (and get first access and higher resolution), check out my patreon page.

And if you’re looking for a version with a grid, you can find it here.


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Map #24 – Dwarven Outpost

I had another map almost ready and saw no reason to sit on it, so here it is.

This is a very small dwarven outpost. However, while expanding the tunnels, they very quickly found a nasty surprise even without digging very deep. The nature of the thing at the bottom of the pit is up to you, but I can offer a couple of suggestions. Firstly, the item on the bottom could be an ancient artifact that was sealed away ages ago and it has turned the inhabitants mad sustaining the through magic. I initially thought it could be a sarcophagus and whatever was inside has taken over the the outpost perhaps turning the dwarves to undead creatures or unrecognizable horrors from beyond. Or perhaps the miners were only drive out of the mine and now camp outside looking for help to clear the outpost and resume operations.

Here is a version without the grid.


If you feel like contributing to my mapmaking efforts (and getting a couple of perks!) I do have a patreon page. Check it out!


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Map #10 – Goblin Caves

This is not a very innovative map (or adventure hook), but classics are classics for a good reason, right? Right…? In any case, this a small cave for goblins (or other creatures/bandits) to launch their terrorizing attacks. The map should be mostly self-explanatory. There is a holding cell and a furnished room with a secret entrance (or exit if you prefer). As per usual, higher resolution and multiple versions are available to patrons.

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